#082
Magneton
ELECTRICSTEELCOMMONMagneton shows up in the level 80 hunt and averages 95 of loot and 3,848 XP per kill.
Drop table
Drop chance, count and NPC price for every item. Expected value already accounts for the chance and the average count.
| Item | Chance | Count | Unit price | Expected value |
|---|---|---|---|---|
| Thunder StoneRare | 0.88% | 1 | 5,000 | 43.8 |
| Magnet | 27.13% | 1 | 90 | 24.4 |
| Electric Box | 49.58% | 1 | 20 | 9.9 |
| Neodymium MagnetRare | 1.46% | 1 | 500 | 7.3 |
| Piece of Steel | 75.00% | 1–10 | 1 | 4.1 |
| Screw | 75.00% | 1–10 | 1 | 4.1 |
| Magnetic CubeRare | 0.29% | 1 | 500 | 1.5 |
| Strange Pheromone | — | 1 | 1,000,000 | 0.0 |
| Loot/kill | 95.1 | |||
Base stats
HP50
Atk60
Def95
Sp.Atk120
Sp.Def70
Speed70
Total465
Hunt weaknesses
Type advantage is 50% stronger inside a hunt. Bring one of these:
- GROUND×5.5
- FIRE×2.5
- FIGHTING×2.5
Moves
| Move | Type | Category | Power | Cooldown | Learned at level |
|---|---|---|---|---|---|
| Iron Spiner | ELECTRIC | PHYSICAL | 56 | 15.0s | 1 |
| Gravity | PSYCHIC | PHYSICAL | 56 | 40.0s | 1 |
| Thunder Shock | ELECTRIC | SPECIAL | 56 | 10.0s | 4 |
| Scrap Throw | ELECTRIC | PHYSICAL | 96 | 15.0s | 10 |
| Tri-Attack | ELECTRIC | PHYSICAL | 120 | 30.0s | 16 |
| Magnet Pull | ELECTRIC | PHYSICAL | 160 | 40.0s | 26 |
| Gyro Ball | ELECTRIC | SPECIAL | 200 | 40.0s | 36 |
| Heavy Metal | ELECTRIC | PHYSICAL | 200 | 50.0s | 40 |
Evolution
NPC sell value
Selling a captured Magneton pays 10,400. That's separate from loot per kill.
Hunt ranking — Level 80
The best hunts at the same level, by expected loot value per kill.