#095

Onix

ROCKGROUNDCOMMON

Onix shows up in the level 60 hunt and averages 73 of loot and 2,168 XP per kill.

Drop table

Drop chance, count and NPC price for every item. Expected value already accounts for the chance and the average count.

ItemChanceCountUnit priceExpected value
Crystal StoneRare0.06%150,00032.0
Onix Tail2.77%137110.3
Earth StoneRare0.19%15,0009.7
Rock StoneRare0.19%15,0009.7
Earth Ball51.51%1–1313.6
Small Stone51.51%1–1313.6
Stone Orb16.10%1172.7
Crystal TailRare0.32%15001.6
Crystal CubeRare0.06%15000.3
Strange Pheromone11,000,0000.0
Loot/kill73.5

Base stats

HP35
Atk45
Def160
Sp.Atk30
Sp.Def45
Speed70
Total385

Hunt weaknesses

Type advantage is 50% stronger inside a hunt. Bring one of these:

  • WATER×5.5
  • GRASS×5.5
  • ICE×2.5
  • FIGHTING×2.5
  • GROUND×2.5
  • STEEL×2.5

Moves

MoveTypeCategoryPowerCooldownLearned at level
TackleNORMALPHYSICAL5615.0s1
Rock ThrowROCKPHYSICAL9610.0s5
SlamNORMALPHYSICAL5615.0s10
RageNORMALPHYSICAL5630.0s15
Rock BlastROCKSPECIAL12050.0s20
HardenNORMALPHYSICAL1030.0s25
Smack DownROCKPHYSICAL5640.0s30
Stealth RockROCKSTATUS1003.0s35
Iron TailSTEELPHYSICAL5620.0s40
Sand TombGROUNDPHYSICAL12040.0s45
EarthquakeGROUNDPHYSICAL5650.0s50

Evolution

Evolves into Steelix at level 100.

NPC sell value

Selling a captured Onix pays 6,000. That's separate from loot per kill.

Hunt ranking — Level 60

The best hunts at the same level, by expected loot value per kill.